How Video Games Are Created

Table of Contents

The purpose of the document is to outline the conditions of a specific task/activity.

Procedures for completing a task

Original: Guidelines

Paraphrased: Rules for achieving a goal

The results

Idea

Throwing a baseball with the aim of getting the batter out

Story Development and Conception Art

Post-production

Original: User experience

Paraphrased: User interface

The 60 years of video games has seen a great deal of change. The first gaming device was invented in 1940. But the development and growth of video games started in the early 70s with the Odyssey console for the home, as well as the Pong video game in 1972. Pong has since become one of today’s most popular, commercially successful video games. Since then computers are so commonplace, anyone can make their own game. Thanks to rapidly-growing technology, there are many video games available today.

It is a requirement of Communication, Level 6 unit, F3GB 12, and must be submitted by 27 October 2017.ProceduresResearch for this report was conducted primarily via the internet. It is a requirement of Communication, Level 6 unit, F3GB 12, and is due to be submitted on 27 October 2017.ProceduresResearch for this report was conducted primarily via the internet, by visiting reputable websites of journals, newspapers, and official reports.

FindingsAt present, AAA (advanced development budgets) and high-level promotion games require a lot of financial resources. This is also associated with high risks of failure. For large companies, planning production processes is essential before the start of the process to reduce the chance of low sales.

Video games rarely follow a standard development process. Instead, up to 200 creative people can jump between the different stages. Often, different companies will be tasked to handle different components like multiplayer.

ConceptThe creation of games begins with a simple idea or concept. It is usually an idea that is created within the company. However, it can also be taken from somewhere else. The game plot may be based on a movie, comic, folklore, or historical event. The team will need to consider the platform that the game is going to be played on, as well as its technical capabilities.

The storyboard will be created after the storyline has been developed. It includes text, sketches, and concepts to describe what is happening in every scene or section. It also analyzes the gameplay, the rules and purpose of the game, as well as maps for different levels or worlds. Software engineers determine exactly what happens to the characters when the button is clicked. They also decide if the scripted event is the one that occurs. First is the brainstorming stage, in which creative directors and designers decide what type of video game they are going to make. Some popular game types can be blended.

PitchingPhase 2, the pitching, is where independent valves present their game concepts to the publishers. They do this by presenting a few documents that detail the concepts outlined in stage 1.

Pre-production comes next. After selecting a basic concept and choosing the platform, producers and designers will start working on story-telling, scripting as well as creating design documents with game objectives and mechanics. Authors of scripts and artists as well as designers can create a game that is based upon the original concept. If the game is based off a license, or is a simulation of an actual event, then the creators are often restricted to the acceptable limits of reality.

Story Development & Concept ArtIn the first stage, visual artists are responsible for gathering references and creating the look and feeling of the game within the parameters set by scriptwriters. In the second stage concept art will be translated into digital space by professional level designers.

Producers will work together with artists, designers and programmers during production to ensure they are all on the same page. It is important to adhere to the schedule to achieve the project goals.

Testing begins in postproduction when the game theoretically starts to resemble its designer’s vision. Focus tests help developers identify what’s difficult for players and fix or improve it. The original vision may change slightly during this phase to correct design errors. Gameplay is improved by testing and focusing on the test results. The devs share their alpha or beta versions with others, gathering feedback. They can then fix any bugs before releasing the game.

The gaming industry is changing rapidly, and this includes the technology. Developers who wish to be successful in the market must keep up with the latest developments. Openness towards new distribution channels for games is essential. Video game development is a complicated process, but it can be rewarding and provide opportunities for personal growth and financial gain. The process of creating video games is so complex, but it offers developers great satisfaction, opportunities for personal development, and significant financial gains.

It can take several years to create a videogame. The video game market is one of the most crowded and lucrative in the world. It often generates more revenue than films, but if you don’t manage it well, it could last many years, use up a lot financial resources, or even fail. To do this, you need to decide on how many people are needed and determine the “milestones” that will be reached. The developers will also have to consider the platform on which the game will appear and the technologies that may be developed in the near future.

Author

  • ameliaburke

    Amelia Burke is a 27yo educational blogger and volunteer and student. She is currently a student at the University of Utah. She is interested in creative writing, writing for the web, and public speaking.

ameliaburke

ameliaburke

Amelia Burke is a 27yo educational blogger and volunteer and student. She is currently a student at the University of Utah. She is interested in creative writing, writing for the web, and public speaking.

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